Game Developer, Software Engineer, Graphics Programmer.

Hi, I'm Dax.

I make games.

I do all things game development. Whether I'm engineering the system of the next big game, creating immersive worlds, or leading communities around shared passion, I'm there.

Focus
Gameplay, Graphics.
Engines
Unity, Unreal, Minecraft
Languages
C#, C++, HLSL, Java
Status
Open to work

What have I made?

My Projects

Click to see in depth descriptions.

What can I do?

My Skills

Languages

  • C#
  • C++
  • HLSL
  • Java
  • C

Engines/Environments

  • Unity
  • Unreal Engine 5
  • SpigotMC
  • PaperMC
  • Linux

Workflow

  • Git
  • Github
  • Jira
  • Figma
  • Miro

Disciplines

  • Gameplay systems
  • Shaders, GPU Particles
  • Game Design
  • Leadership
  • Team Building

What's in my past?

Experience

May 2025 - Aug 2026

Software Developer

Imaging Research Center

  • Development - Built interactive applications in Unity and Unreal Engine as part of a small research team.
  • Legacy Modernization - Recovered and upgraded legacy Unity projects, rewriting editor-only data systems to run in deployable builds.
  • Artistic Integration - Turned artists' creative goals into working software, collaborating closely with a multidisciplinary team of artists, scientists, and engineers.
  • UX Focus - Iterated on UX so exhibits met accessibility standards and were usable in public showcase settings.
May 2026 - Present

President

UMBC Game Developers Club

  • Leadership - Lead the UMBC Game Developers Club, from setting its long-term direction to running day-to-day operations.
  • Event Planning - Plan and run large club events from first idea through execution.
  • University Relations - Work with the university to secure funding, meeting spaces, and resources for members.
  • Industry Outreach - Build relationships with game industry professionals and bring them in as speakers and guests at club events.
  • Team Management - Coordinate the officer team so responsibilities are clear and tasks see completion.
Aug 2025 - May 2026

Education Master

UMBC Game Developers Club

  • Club Education - Spearheaded member education and coordinated tutorials to teach core topics.
  • Networking - Met and worked with industry professionals to secure guest speakers for events.
  • Leadership - Facilitated a collaborative environment, advised student teams through project development.
Aug 2025 - Dec 2025

Team Leader, Teaching Assistant

UMBC Honors College

  • Instructional Leadership - Led weekly classes and moderated discussion-based seminars.
  • Academic Coaching - Evaluated and graded student work, provided feedback, and assisted improvement.
  • Mentorship - Mentored students through their first year at UMBC, providing targeted support.

Education

2024 - Present

UMBC Computer Science, Class of 2028. GPA: 4.0

2024 - Present

UMBC Honors College, Class of 2028.

2024

Catonsville High School, "Best in Computer Science" Award.

Who am I?

About

A Headshot of Dax

I'm Dax. My three favorite games are The Finals, Path of Exile, and Outer Wilds.

I started making games when I was 11 with Scratch. When I was 15, I joined a community game design team for Hypixel Skyblock. One of my friends there taught me SpigotMC and Java, and I started making Minecraft servers. Then, wanting to make "real" games, I picked up Unity. The rest is history.

As I went through High School and College, my love for game development only grew. I joined the UMBC Game Developers Club, eventually becoming President. I've worked on countless games and met many friends through it. My dream is to one day start my own studio!

How do I reach out?

Contact Me:

Hit my line: dax@mikow.dev